1.0,
1.2,
1.10,
2,
3.1,
3,
Remake
HotKeys:
w,a,s,d tend to increase the size of the selection
1,2,3,4 tend to change the layer or the source image (Remake)
scrollwheel changes the zoom in a similar way to google maps.
There were serious issues with a large number of kineticJS objects having event listeners. I decided the my next one will be with pure canvas.
Thursday, December 20, 2012
Monday, March 19, 2012
Friday, March 16, 2012
Wednesday, March 14, 2012
QImage-Sprite-Demo v3.8.3
The new configs from QImage allows us to declare the source images position and size. The input values are stored to an array and only changed on keydown and keyup. The animation frame moves the sprite according to the row and input keys. The walk cycle for the sprite I used had the default stance in the middle column. The code is pretty thoroughly commented, enjoy! wasd and arrow keys to move!
Link to QImage Sprite Demo
Link to Original Post
Link to QImage Sprite Demo
Link to Original Post
Tuesday, March 13, 2012
Saturday, March 3, 2012
Graphing Puzzle using KineticJS v3.8.2
Order the text fields along the y axis.
Use the console.log if you're stuck and the comments if you're really stuck.
Link to Graphing Puzzle
Use the console.log if you're stuck and the comments if you're really stuck.
Link to Graphing Puzzle
Wednesday, February 29, 2012
Tuesday, February 28, 2012
Summary of Everything!
I asked a bunch of my friends to:
"Sum up as many subjects as you can with as few words as possible but with the most complete description."
Submit your answers as a response!
Monday, February 27, 2012
Quantum Squiggle 2 - QSquiggle Constructor
It's all "back end" stuff, but I made a constructor for KineticJS to create a general bezier regular shape.
I should really include an epilepsy warning.
Link to Quantum Squiggle Demo #2
Shape can be created with:
Shape can be created with:
var squiggle = new Kinetic.QSquiggle({
x: stage.width / 2,
y: stage.height / 2,
points: 10,
innerRadius: 150,
outerRadius: 250,
fill: "yellow",
stroke: "black",
strokeWidth: 3
});
//Access this shape like a typical object!
squiggle.fill = "blue";
Here's a Demo using QSquiggle.
Quantum Squiggle - KineticJS Demo
I apologize in advance if the pure randomness gives anyone a seizure. This was built with KineticJS as a Demo for people to play with. I plan on evolving this further into something that could be used as a plugin. You can drag the shape, but not much else right now.
Link to Quantum Squiggle Demo #1
Link to Quantum Squiggle Demo #2
Link to Quantum Squiggle Demo #1
Link to Quantum Squiggle Demo #2
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